Gamer Chat: Passing the torch

HeavyMetalHanzo

I think it’s safe to say that for the most part I’m among fellow geeks here. There was a time when the world saw the word “geek” as a simple one-size-fits-all label to describe weird introverted people with any interest in video games, technology, and fantasy, but today it can mean many things. Much like the Japanese term "Otaku" it can be applied to different facets of passion. You can be a book geek, a game geek, even a knitting geek!

Having said all that, I'm unashamedly your stereotypical geek and like many old-school geeks I love me some sci-fi! As a kid I watched an unhealthy amount of Star Trek growing up which is why I was excited to hear that JJ Abrams (the director behind the incredible 2009 Star Trek reboot) has been signed-on to direct the now Disney-owned Star Wars VII. Personally, I loved what he did for the Star Trek universe and as a Star Wars fan I'm excited to see what he can for that franchise too - but don’t try to draw me into one of those Trek vs Wars arguments, it won't work!

It's obviously not uncommon to see properties have the torch handed over to a new person, but rarely do you see something as big as Star Wars change companies all together, so this got me thinking:

  • What do you think your favourite Square Enix director or designer could bring to your favourite non-Square Enix game? 
  • Is there a game series out there you wished was part of the Square Enix group?

Your imagination can roam free with this crazy-fun hypothetical scenario. For example what would Mass Effect look like in the hands of Yoshinori Kitase? Or perhaps Saints Row in the capable hands of Sleeping Dogs developer United Front Games. But, of course, keep it nice

As always, share your opinions with us in the comments. Feel free to discuss the topic and engage with each other’s ideas - but please be nice; there are no wrong answers. 


Image credits: themadbutcher

Comments

Does anyone know the exact release day of Final Fantasy Realm Reborn ( pc ) ????
Was thinking about it again, and frankly, as I've previously discussed with Grim, I still want to fire Cloud out of Sister Ray.

:D Angry Birds Vs Final Fantasy! Catapulting, firing out of cannons, ect. See who can be shot the furthest and closest to the end zone/boss of that games character.
Or simply just knocking down final fantasy inconic buildings,ect with the characters.

Once again, I want to fire an adorable version of Cloud out of the cannon @u@
I have a good one!!!
My two favourite franchises are the best, each one in each gender. Of course one of them is Final Fantasy as a rpg game franchise, and the other one is Half Life as a shooter franchise from valve. And I always dreamed to mix the magical fantasy of FF and the science fiction of HL and it could be interesting to see in SE or in a partnership job between SE and Valve.

With this i must add that is time for valve to finish with HL2: episode 3. If being waiting for it for a long time.
Actually I want to make it more general and say that I would really be interested seeing an existing franchise developed from someone else, more like east vs west and vice versa.
So I would like to see

The next Mass Effect to have the characters created by Tetsuya Nomura and music by Nobuo Uematsu
and the next Elder Scrolls game to be developed by Eidos Montreal with JJB in directing art and story by Mary DeMarle.

Well, I believe that the results would be something really great and different!
Waaa! I'll look for it here! Being NA probably will be easier to find here in Brazil than the Japanese ones.
It's called simply "Taiko Drum Master" in NA :)

http://en.wikipedia.org/wiki/Taiko:_Drum_Master
@Ben: There are NA too? I have only the DS and PSP, don!
Yeah, before the DS and PSP versions it was on the PS2. For Japan they had five games and NA had one. It never made it over to here in Europe. It sits nicely on the shelf along with my collection of other rhythm games (Pop'n Music, DDR, Beatmania, etc.)
I think my favorite game director is most likely Yasumi Matsuno.

I thought that Vagrant Story was a truly fantastic game with an incredible story. I think what really got me with VS was how the cutscenes were directed, where the movements of characters felt real, unlike in the FF games at the time where character animations were still going for cartoonish/animeish.

I had to wait until FFXII to see similar cutscene direction and that game is one of my favorite FFs probably only beat by FFVIII.

He's definitely a director that I'd like to see in more SE games and I wonder what he could with the story of a series in a more modern setting.

I also need to mention Yoshi-P, the work that he's been doing with FFXIV has been great and I hope that he'll stick around for a very long while so I don't want to see him tackling any other projects soon, lol. I won't say that there aren't some design decisions that I'm uncertain of with ARR, but I'm confident that I'll be enjoying the game when its released.
And the game series Taiko no Tatsujin
Oh man, I love that series! Got the NA and Japanese imports. I used to waste away so much of my life to that game.
I'm wondering how Star Ocean and FF would be if CLAMP made a art for it and vice-versa.
I'm wondering how Star Ocean and FF would be if CLAMP made a art for it...
Fav Dir. - Yoshi-P: He makes miracles happen! He could easily pick up any series that died off and make it amazing.

Fav Designer - Akihiko Yoshida: He's just a legend and can accomplish anything! My idol/hero.

/O/ SE should so own the Suikoden Series that Konami refuses to continue @n@; lots of hopeful and angry fans for that series.
Toss a Prinny - Find Treasure, ssu!
Akihiko Yoshida could bring an actual sense of realism in armor design to any RPG series that wants to go for "grimdark realistic fantasy"

I'd love to play an Oblivion kind of game with Yoshida art direction.
Vagrant Story II please :p